Realise I probably should have posted this last night but better late then never! This is another skinning test via a walk cycle - but for my other character. Have noticed a few things that need tweaking before animation can start, but most notably more popping -> this time his neck is coming through his shirt at the back, should be an easy fix. His weighting for his upper legs, waist and lower spine need to be revised also.
I have just noticed that Youtube is doing something strange to the colour on the video previews, don't worry, they look fine when played, must be something to do with uploading in HD...
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