Artefact 5: Techniques in Practise: Part 1 from Ian Milliken on Vimeo.
Showing posts with label Animation. Show all posts
Showing posts with label Animation. Show all posts
12/05/2011
22/04/2011
27/10/2010
Simulated Client Project: DONE.
Not quite as I imagined it, but I suppose it will do.
An Illustration of Digital Piracy from Ian Milliken on Vimeo.
01/06/2010
A Nice Cup Of Tea
So I realise it has been a very long time since I last posted anything, I'm not promising I'll be putting it all up but I'll try. Anyway here is my submission for 'A Nice Cup Of Tea', had to rush the last few scenes but overall I'm fairly happy with it.
18/01/2010
Animation: Water Bounce
I have tried to create a water bounce with super spray, uDeflector and a gravity system, however I don' t feel I have achieved it. The particles are too many and the shape is consistantly circular, it looks fake. The bounce on the other hand looks ok. I have done some reading and apparantly a blobmesh may help towards realism.
12/01/2010
Animation: Dynamic Water
First attempt at making dynamic water. I used reactor to create this.
11/01/2010
Animation: Grass
Just modelled some grass and animated it. Used scatter to create the grass, then animated it with volume select and multiple wave modifiers to vary the movement.
Its the same piece of animation, only the second video has its speed reduced to x1/4 and had a light put into the scene.
09/01/2010
Of Bots And Bananas; Final Piece
I'm fairly happy with this, there's a few things I would have liked to have done better, such as putting in a more noticable jolt of the shoulders in the walk cycle, and sound effects, but as a whole I'm happy with it.
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