I've been bowling all day, literally 20 games. And I won incase you're interested. However that does mean I've done no work all day. So, feeling guilty, I have just spent an hour or so experimenting with materials in maya for my moped model. It's coming together nicely seeing as I havn't been using the software for a week yet.
The material editor isn't as easy on the eye's as Max's, on the other hand it has some features that I really like such as Projection Mapping for bitmaps. It makes mapping bitmaps onto simple surfaces very quick and effective, I used it for the lights and license plate.
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